10 examples of interesting projects in XNA
The dynamically developing XNA, has a really niezłymi productions. To think that Microsoft's future solutions will increase the importance and value of this, though the framework, talking about Project Nathal ( Video ) or Surface ( Video of XNA application example ). This perspective makes it fitting to look positively at the future of this product. But XNA is mainly the game. I decided to persons who are beginning, or just want to learn more, bring a few, in my opinion, interesting production.
10th NFS
At the beginning of the old school remake of the first part of the Need For Speed
9th HurricaneX2
One of the first major production. Here I present the second trailer of the game.
8th Masters of Belial
Medieval RPG. This year's Dream Build Play participant.
7th Britonia RPG
RPG, whose vast world of the foundation will be put. It is worth mentioning that the whole is only one person, which given the level of work experience, and zero at the start of the project is impressive.
6th Crash Demo
Example simulation model of car damage.
5th Nightfall
Hack & Slash RPG.
4th Map Editor
The editor, who was a Swiss diploma project, made as the author, in just 10 weeks.
Third Sunburn Engine
One of the very many interesting engine'nów finished, the authors focus primarily on the visual aspects and tools for creating games.
Second Burning Angels
One of the oldest production, after all, a very decently made "fighter".
First Dust: An Alysian Tail
What can I say. Ladies and gentlemen, the winner of this year's Dream Build Play.
Of course, interesting projects is much more, the more I refer you to YouTube . The possibilities are endless and there is nothing in the way to write full-fledged game in C # + XNA, though Microsoft itself admits that the main objective of the game are Casual'owe Live Arcade platform.
Interestingly, some are trying to portować Ogre3D on this platform, and the other engines are also probably the eye of developers.
Related entries
3 comment / s
But XNA is nothing else. NET / C #
.



















































Now I'm a programmer. NET / C #, but ... wow, maybe someday I will return to writing games hobbistycznego